Human is an interactive installation set in a post-apocalyptic world where viewers can become a part of the environment using image-generating AI. The project explores the ongoing discourse around AI, and its potential impacts on our society.
Maya | TouchDesigner | Unity | C# | Substance Painter
Aquacatour is 6 piece fashion collection designed for future coastal communities facing the challenges of rising sea levels. The garments and accessories, inspired by marine life and the fluidity of water, are designed to allow wearers to adopt a semi-aquatic lifestyle. By combining aesthetics with practicality, we aim to raise awareness about the impacts of climate change and inspire environmental resilience and innovation.
Maya | Unity | 3D Resin Printing
"Chinatown"
Maya
"Architecture Visualization"
Maya | Rivet
"Prop Design"
Maya
"Human"
Maya | Substance Painter | Zbrush | Unreal Engine
Character for a short film titled "Reflective Shadows". Featured in the 2024 EXAN end of year screening. Thischaracter is the grotesque version of the protagonist.
Maya | Zbrush | Substance Painter
Character for a short film title "Reflective Shadows". The character confronts her repressed trauma in a dream state.
Maya | Zbrush | Substance Painter
Part of the 'Human' project, this character provides a comic relief to the dystopian world contrasting the other more serious character.
Maya | Substance Painter | Unreal Engine
Part of the 'Human' project this Robot villan harbors a deep resentment towards humans and pursues them relentlessly.
Maya | Substance Painter
Experimental character design exploring charicature in realism.
Maya | Zbrush | Substance Painter
Meow Cup is a VR cafe simulator in which players control anthropomorphic baristas who cater to customers. Players can choose to follow customer requests or let the cafe descend into chaos.
Maya | Unity | Meta Quest
A playful RPG where players take on the role of a lost lonely chair looking for a purpose. The game is a lighthearted take on the struggles of finding one's place in the world.
Unity | Blender
PlayTry Again is a 2.5D platformer puzzle game where one plays as a disposable intern. To progress in the levels, the player must die, before playing as the next intern, who uses the corpses of those who came before them as stepping stones to proceed. The goal of the game is to progress through the levels, but the map is littered with unreasonably difficult traps that the player cannot get through on first try.
Unity | Maya | C#
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